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Mike Wurster Design
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Bioshock Metro

User Interface & Branding Design

User Interface Design Concept for a hypothetical “Bioshock” game set in Manhattan.

Bioshock Metro is a passion project where I wanted to create a user interface for a hypothetical Bioshock game set in the subways of Manhattan. I learned so much in my research about user interface design and can say I fell in love with the discipline of it, especially for games. User interfaces in games are in a way the most important part of the game to player, even above graphics, characters, and story.

I shot my own footage at my local train station, learned a little Premiere, After Effects, basic sound mixing, sugar, spice, and everything nice.

Bioshock Metro is the type of project that keeps me going as a designer and as a person. A person that has dreams, passions, and aspirations for something greater.

Images used in Heads-Up Display mockups from “Bioshock Infinite” and “Bioshock 2”

Personal Project.

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